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Submitted on
February 7, 2013
Image Size
6.1 MB
Resolution
1280×540
Submitted with
Sta.sh
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11,516 (14 today)
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108 (who?)
Comments
302
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and an other attempt to create a walk cycle from scratch.. damn, this is so freaking hard..


717 frames @ 1280x540 pixels
total render time: 3 hours 20 min 13 sec


program used:
photoshop
poser
zbrush
3ds max



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:iconal-818:
AL-818 Featured By Owner Oct 22, 2014  Hobbyist Traditional Artist
gorgeous!
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:iconsaphirenishi:
SaphireNishi Featured By Owner Oct 23, 2014  Hobbyist Digital Artist
thanks!
Reply
:iconal-818:
AL-818 Featured By Owner Oct 23, 2014  Hobbyist Traditional Artist
I do like to see a gal in a TS (turtleneck sweater) dress ;)
Reply
:iconstonesorceress:
StoneSorceress Featured By Owner Mar 29, 2014  Professional Filmographer
needs a little up and down movement from the
hips... it's what gives the illusion of  weight.
otherwise it's not too bad... 
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:iconsaphirenishi:
SaphireNishi Featured By Owner Apr 3, 2014  Hobbyist Digital Artist
take a look at the last one i did.. its a lot better then this one :)
Reply
:iconstonesorceress:
StoneSorceress Featured By Owner Apr 3, 2014  Professional Filmographer
if you are referring to no. 9, you are rite, much better.
Reply
:iconarmcock14:
Armcock14 Featured By Owner Jun 20, 2013  Hobbyist Writer
I haven't boned a figure in years (went to school for Graphics and advertising) and I know how hard it is to get the walks right. I don't know what your process was but if I may, try getting the legs and feet movements the way you want, then work on the hips. Sometimes it helps to work on arm movements at the same time as the legs.
The character looks a little robotic but once you adjust the hips and torso, she'll be strutt'n...
If I'm overstepping boundaries just tell me to STFU-lol
Reply
:iconsaphirenishi:
SaphireNishi Featured By Owner Jun 23, 2013  Hobbyist Digital Artist
thank you for the feedback.. take a look at my last attempt, i think i got the torso and hip movement a lot better in that one.. :D
Reply
:iconappclub:
AppClub Featured By Owner Jun 14, 2013
Looks more like my own walking :) It's indeed very hard to let a character walk natural...
Reply
:iconsaphirenishi:
SaphireNishi Featured By Owner Jun 14, 2013  Hobbyist Digital Artist
perfect walk cycles are one of the hardest things to get right.. if you can make a perfect walk cycle you can do pretty much everything..
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