hehe.. i dont know why this one isnt looping.. i guess it has to do with the conversion.. i converted the old swf file to a new swf file but with sound.. so it should loop cause its the same vid.. oh well.. im not worried about it not looping tho.. as long as the newer ones im doing are looping its all good.. this was just a test anyways
hahah.. its a stubborn ball.. if it did what it was suppose to do it wouldnt be a stubborn ball either, would it ?! the delay pn the ground is all done on purpose.. its giving the all some attitude this way..
its not that complicated actually.. sometimes you need to take two steps back to move 5 steps forward again.. what im doping here is trying to figure out how the vray camera works.. this is a lot easier with some simple geometry then working with a high poly mesh.. now i know how the camera work i can go back to saphy again.. do you get it now ?
im testing camera settings here.. its all about how the vray camera works.. i need to figure out how to work with motion blur, depth of field, shitter speed settings, camera angles and so on and on and on..
Ha pretty kool. I like that you're trying a few other things to master movement, framerate, motion blur, lighting, framing, and imbuing a sense of emotion and character into the animation without basing it on the human form just yet. This is a great little piece. It reminds me of some of the fun inanimate object stuff Pixar has done in their short pieces.
It's kind of sad to see some of your followers just want to see this applied to boobs.. lol . I do see the possibility, but I think this is fertile ground to teach you so much more.