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Submitted on
November 16, 2013
Resolution
1000×500
File Size
1.8 MB
Length
8s
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more particles..!!! :hooray:

232 frames @ 1000x500 pixels

total render time: 53 minute


program used:
photoshop
3ds max


stamp - bigger is better by SaphireNishi
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:icongalen-wolfe:
Galen-Wolfe Featured By Owner Oct 24, 2014
would love to see you remake this in a higher quality (realistic?) version!
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:iconsaphirenishi:
SaphireNishi Featured By Owner Oct 26, 2014  Hobbyist Digital Artist
definitely will do that some day!
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:iconbeatchball:
BeatchBall Featured By Owner Jan 4, 2014   Writer
Wow! :wow:
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:iconsaphirenishi:
SaphireNishi Featured By Owner Jan 6, 2014  Hobbyist Digital Artist
thanks :D
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:iconjurf-rokstar:
jurf-rokstar Featured By Owner Dec 1, 2013
How did you make the particles solid?
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:iconsaphirenishi:
SaphireNishi Featured By Owner Dec 1, 2013  Hobbyist Digital Artist
well in 3ds max you can apply a shape to the particles and when you render them it will show that shape to every single particle.. in this case they are just simple spheres.. then im telling the particles to stick to the body of the genie and die of after a second.. at that same time the geometry of the genie is hidden by an opacity map and it will remove the opacity map over that same time, so it will look like the particles become the genie.. but what is actually happen is that the particles just die off and the genie appears, so there are actually two separate process going on
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:iconjurf-rokstar:
jurf-rokstar Featured By Owner Dec 1, 2013
Hmm, I'm sure this is something that could be done in Maya. I can never find certain tutorials for Maya though.
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:iconsaphirenishi:
SaphireNishi Featured By Owner Dec 2, 2013  Hobbyist Digital Artist
oh, it can definitely be done in maya.. but dont ask me how.. 
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:iconlimro:
Limro Featured By Owner Dec 1, 2013  Hobbyist Digital Artist
I look at the render time of yours and find it quite high, even though I don't know how long it would take to render...

What hardware does your computer run?
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:iconsaphirenishi:
SaphireNishi Featured By Owner Dec 1, 2013  Hobbyist Digital Artist
its really not that long.. its 232 frames which means 232 render, so 53 minutes for 232 render means, 13 sec per render.. see, thats really not that long.. the problem is the amount of frames that needs to be render and even if it only took one second to render a frames it s still 232 seconds.. it just takes time to render an animation 
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