hehe.. this is not genesis.. its the v4.. and the movement needs to be made manually first to make it all work.. so yeah, if you know what you doing you can make it a lot better then how it looks inside poser..
In theory. But then the face must be kept unsimetric and add small wrinkles to each emotion in correct places. Something what I'm unable to do, because I have to choose poor quality or never ending render For example I made this [link] and this was easy only because it's model from game and textures too (so everythin' is highly optimalized unlikely to Daz/Poser models)
I think the biggest opportunity here is the eyeballs themselves. The fact that the specular reflections are static on the eye (i.e. part of the texture and not an actual reflection) really pulls me out of the scene more than anything else.
Also, when someone turns their head from one side to the other they naturally tend to dip their head down half way through the turn. Try going back, placing a key, and rotating the head down ever so slightly about halfway through each movement.
Otherwise these are great expressions and, as always, beautiful render work. Keep it up!
if you trying to be funny then please stop.. its not working for you.. try using your brain when talking to me.. otherwise i wont take you serious and just assume you some kind of idiot.. and i dont waste my time on idiots..
I know I'm being super nit-picky, and I apologize, but it has a little bit of a robotic feel to me. I think the head is turning at a constant rate. It might feel a little more organic if the turn rate varied a more across the motion - slowing at the beginning and end of the motion.
I'm not trying to put down what is a Wonderful piece of work. It was a thought that just popped into my head and I may very well be wrong on that observation and it's a small thing. I just wanted to share it on the outside chance it was helpful.
Very nice You are delving further and further into your animation adventure I see and I have to admit I am very much liking what I am seeing. Can't wait to see when you add this into a full animation of Saph .... gonna be just so awesome !!!!!